
Theurgist ( Needs Favour)
One who have given their body to a spirit, allowing it to use them as a host as an exchange for power.
Primary
Wis, Cha
Save
Wis
HitDie
D8
Skill
Choose Two + 25% Elemental Resistance
Occult & Arcana, Persuasion, Deception, Performance, Perception, Investigation, Psychology, Intimidation, Athletics

Engineer
Engineers are creators of the modern technology
Primary
Con, Int
Save
Con, Int
HitDie
D10
Skill
Choose 2 from list + Engineer
Engineer, History & Lore, Occult & Arcana, Psychology, Investigation, Athletics

Heavy Gunner
A wilder of rifles, guns and bombs
Primary
Con, Dex
Save
Con
HitDie
D12
Skill
Choose two + 1 of any type
Engineer, Athletics, Psychology, Investigation, Perception, Survival, Herbalism, Creature Handling

Rogue
Masters of the shadows and the underworld, uses their intelligence and the darkness to their advantage
Primary
Dex
Save
Dex, Int
HitDie
D8
Skill
Choose three
Acrobatic, Athletics, Deception, Intimidation, Investigation, Perception, Psychology, Performance, Stealth, Sleight of Hand

Sorcerer ( Need Mana Control )
Users and masters of elemental crystals
Primary
Int
Save
Int, Wis
HitDie
D6
Skill
Choose two + 1 from any
Occult & Arcana, Deception, Intimidation, Persuasion, History & Lore, Psychology

Monk
A master of martial arts, hardening there willpower and resistance to mental damage
Primary
Dex, Wis
Save
Wis, Dex
HitDie
D8
Skill
Choose two from the list +1 from any
Acrobatic, Athletics, Stealth, History & Lore, Occult & Arcana, Psychology

Kheshig
Kheshig is a warrior that travels the world for a promise and a creed they have made.
Primary
Dex, Str
Save
Dex
HitDie
D10
Skill
Choose 2 of from the list +1 of any type
Perception, Creature Handling, Investigation, Athletics, Acrobatic, Survival, Sleight of Hand, Stealth, Deception

Hunter
A hunter are brutal killers often motivated by revenge, when a wild creature or witch is creating problems hunters will find them
Primary
Dex
Save
Dex, Wis
HitDie
D8
Skill
Choose two + 1 of any
Psychology, Survival, Stealth, Investigation, Athletics, Perception, Medicine

Gun Slinger
Gun slingers are masters marksmans
Primary
Dex
Save
Dex
HitDie
D10
Skill
Choose two + one from any
Creature Handling, Athletics, Psychology, Investigation, Survival, Sleight of Hand, Herbalism, Perception, Engineer

Con Artist
A liar, deceiver and master of manipulation of the mind
Primary
Cha
Save
Cha, Dex
HitDie
D6
Skill
Choose any three
Any

Witch
A master of potions and the taboo
Primary
Wis
Save
Wis, Con
HitDie
D10
Skill
Night Vision and two skills from list
Deception, Intimidation, Investigation, Occult & Arcana, Medicine, Herbalism, Survival, History & Lore

Fighter
A master of combat, often uses equipment like potion and bombs to disturb mana users
Primary
Str, Dex
Save
Str, Con
HitDie
D10
Skill
Choose 2 of from the list +1 of any type
Acrobatic, Athletics, Investigation, Creature Handling, Perception, Intimidation, Persuasion, Survival
